Spear

Description
The spear allows a different fighting style than the sword and axe. The head of the spear can deal piercing damage while the side deals slashing damage. Great potential damage while charging and also as a melee weapon.

Overhead Srike:
Cooldown 6 sec. A forward strike that deals 61% base damage plus 953 points of slash damage. This attack puncture's the target's armour, reducing their defense by 10% for the next 3 seconds.

Press twice: Adds a thrusting attack that deals 61% base damage plus 953 points of piercing damage. This attack punctures the target's armour, reducing their defense by 30% for the next 4 seconds.

The Hurricane's Edge:
Cooldown 18 sec.

Spin rapidly and deal 214% of your base damage plus 2790 points of slashing damage to all enemies in range. Press twice: End the attack with a massive strike, causing 102% of your base slashing damage plus 2790 points of slashing damage.

Extra effect: Every time you hit an enemy while this skill is active, your armour increases by 2% and incoming damage is reduced by 2%. The effect lasts for 6 seconds, and can stack up to 10 times.

Return of Jangar:
Cooldown 14 sec.

Hit the enemy with an overhead strike which inflicts 76% of your base slashing damage plus 1178 points of slashing damage. Press twice (Return of Jangar 2/3): Continue the attack with an upward jab which causes 82% of your base piercing damage plus 1276 points of piercing damage, then complete it with a flying two-footed kick, which inflicts 246% of your based blunt damage plus 1407 points of blunt damage.

Extra effect 1: Target is knocked back.

Extra effect 2: Removes "Dazed" effect

Lugh's March:
Cooldown 8 sec. Brace and advance with your spear, dealing 122% base damage plus 1085/1334/1594 points of piercing damage.

Extra effect 1: Regain consciousness and remove stun.

Extra effect 2: Every time you hit an enemy, you will increase your armour by 2%, the effect can stack up to 20% for 6 seconds.

Extra effect 3: Enemy gets slowed down.

Gungnir's Greeting:
Cooldown 15 sec.

Slip forward and stab, dealing 62% base damage plus 922/1075/1206 points of piercing damage and ignoring enemy blocks. Extra effect 1: This attack penetrates enemy armour and increases damage taken by 20% while active.

Press twice (Gungnir's Greeting 2 & 3): Spin and jump, dealing 119% base damage plus 2066/2320 points of slash damage to enemies in range.

Extra effect 2 (Gungnir's Greeting 2 & 3): Each time you hit an enemy, your armour increases by 2% up to a maximum of 20% over 6 seconds.

Extra effect 3 (Gungnir's Greeting 2 & 3): Slows down enemy.

Procris's Gift:
Cooldown 18 sec.

Kick the weapon forward, dealing 95% base damage plus 1611/1845/2016 points of piercing damage.

Extra effect 1: Pierces multiple enemies, if not blocked.

Extra effect 2: Recover from stun.

Dragon's Roar:
Cooldown 50/45/40 sec. Cut through the enemies in your way, dealing 239% base damage plus 3786/4533/4959 points of piercing damage.

Extra effect: This attack will penetrate enemy armour and increase their damage taken by 30% while active.

Heaven's Fury:
Cooldown 50 sec. Make a series of quick thrusts, dealing 434% base damage plus 7757/8581/9308 points of piercing damage.

Extra effect 1: Each time you hit an enemy, your armour increases by 2% up to a maximum of 20% over 6 seconds.

Extra effect 2: Recover from stun.