Maul

Description
Maul is a heavy weapon which can effectively smash heavy armor. The huge blunt force can easily destroy the toughest armors and shields making them the champions of the frontline.

Arc of Steel:
Cooldown 20 seconds.

Spin round three times inflicting 61% of your base slashing damage plus 1032 points of slashing damage.

Extra Effect : This skill makes you immune to being dazed while it is active.

Heat of Battle:
Cooldown 20 seconds.

This skill immunises you against "Dazed" or "Concussed" effects for 13 seconds

Extra effect : Removes ative "Dazed" and "Concussed" effects instantly.

Warlord's Greeting:
Cooldown 12 seconds.

Strike twice from above each hit deals 58% base damage plus 946/1079/1192 points of slashing damage to enemy.

Extra Effect : Concusses your enemy for 2 seconds.

Breaker of Shields:
Cooldown 10 seconds.

Bash the enemy with the blunt end, dealing 250 % base damage plus 913/1075/1304 points of blunt damage and reducing his block.

Press twice (Beaker of Shields 2 & 3): Flip and swing your blade dealing 75% base damage plus 1181/1382 points of slash damage to enemy.

Extra effect: Recover from stun.

God of Battles:
Cooldown 24 seconds

Your mighty roar increases your attack by 25/35/45 % for 6 seconds.

Extra effect: Boost allies attack by 50 % for 6 seconds. [During the last CBT test this boost only effected yourself]

Charge:
Cooldown 19/18/17 seconds.

Charge forwards.

Press twice (Charge 2 & 3): Hit enemies as you charge, dealing 69 % base damage plus 1274/1392 points of slash damage.

Press three times (Charge 3): Attack again to deal 50 % base damage plus 1012 points of slash damage.

Flying Reaper:
Cooldown 50/45/40 sec.

Leap and spin to deal 682 % base damage plus 2853/3415/3736 points of blunt damage to all enemies struck.

Extra effect 1: Knock down enemies.

Extra effect 2: Increase damage taken by 15 %.

Hail of Blades:
Cooldown 60/55/50 sec.

A series of advancing blows, collectively dealing 375 % base damage plus 6428/7111/7713 points of slash damage.

Extra effect: Recover from stun.